Hey folks!
In this thread - it came to my attention that (in trying to offer a new PbP game to start) some folks might want straight up supers with no twisty theme or different era.
I wanted to post and ask.....
If I were to offer a new PbP - what type of game/setting would YOU wanna play??
Here are the ideas I tossed out earlier....
=========================Hello HEROES!!
With the excitement of the new printing of BASH! UE and the upcoming "Golden Age" era play-by-post game that Harrigan is starting I was considering offering one of three potential PbP of my own.
I am considering (with some help) which one I'll do. Any thoughts would be fun to hear.
Here are the simple pitches:
Marvel Comics
p r e s e n t s
SECRET WARS ANIMATED
Using the 1980s version of the classic 12 issue mini-series as the base for the PbP, players would take the roles of 1-3 characters (depending on the size of the response) for the main characters (that I will list). This "update" of that story will be set in a Marvel Universe similar to the new "AVENGERS Earth's Mightiest Heroes" animated series - in that it will have it's own new base continuity, with the Avengers, Fantastic Four, and X-men, and heroes/villains such as Spider-Man and Daredevil established as heroes in the world within the last 6-24 months (roughly in the same chronology as the original origins in Marvel Comics). The game will open in NYC with "Issue #0" and move fairly quickly into "Issue #1" to the BEYONDER'S "Battle Planet"!!
MegaVerse
p r e s e n t s
MEGA-BREAKOUT
aka. The Uncanny Escape
This would be a playtest for one of my ideas for a "Story Arc" for gathering a new 'Avengers-like' team of PC-Heroes as an intro for the Megapolis setting (which I call the "MegaVerse") to open up to other cities/locations for the core BASH! universe built by BASHMAN....
Beginning with some minor "milk runs" to get familiar with some of the setting, set up some new villains and foreshadow the core of the adventure...
The story would begin in a 'new' city for your Megapolis Universe setting - my own "CENTROPOLIS" (in the dead center of the USA) that you may be familiar with from my friend and co-creator for the city Karl.
The second and primary part of the story is the first true Megapolis Prison Break. (NOTE: I am checking with BASHMAN to see if this is an okay option for using his Megapolis setting)...
The adventure basically mimics the events of Bendis' Marvel Comics telling of the "New Avengers" story for getting the new team together - of the same name "BREAKOUT". With my idea being to publish the adventure for new groups of the BASH! game as a fun campaign intro that actually helps FORM their home game! Complete with a new "Loki-like" godling villain that fills that role.
Lastly... My (much smaller scaled and non-setting specific) idea:
UNCANNY ENTERTAINMENT
p r e s e n t s
STOMPING GROUNDS
aka. Adventures in Asphalt Block, Centropolis, KA
This PbP would be a Daredevil, Nightwing, street level gauged campaign focusing on heroes looking to protect their limited turf.
Set in ... CENTROPOLIS, the shining beacon of the modern USA. Rising up from the geographical center of the "lower 48" states. A fictional metropolis set on the site of the real world Lebanon, Kansas. Centropolis is a newborn city, cementing herself as the city of tomorrow. But even the shining lights and recently relocated World-Class heroic team can't root out all her scum. Deep in the bowels of the city lurks her 'Red District' the ugly step son of Centropolis' districts... And darker still the worst of the worst a neighborhood the mayor wants to call Kurtzberg (aka. "the Kurtz") but that's not what the good, bad and ugly call their stomping grounds - they know her as "Asphalt Block".
Thoughts, questions, anecdotes?
-kev-
I tossed out a few ideas for a PbP I'd like to run. Didn't get much reply. I think they were too focused on set settings, etc... Anyway.
The thought HIT ME... I love love love comic superheroes, but I've also always loved satirical and parody of the tropes of the genre I love. From the Tick, Mystery Men, Justice League Europe, Nextwave and many many more... I just love those "C-Tier" characters, the "morts" of the comic universes.
"We're not your classic heroes. We're the other guys."
- The Shoveler, "Mystery Men"
I also know BASHMAN has spoken of a future supplement for BASH! called "ZeroeS" that would focus on this sort of game play. I myself have Narrated nearly a dozen games of my own in this type setting for my home group and have always had a blast coming up with bizarre crooks, heaping on odd crimes, and seeing if the player's sometimes comical, sometimes over-the-top true-blue hero, and sometimes just crappy power sets! How they can deal with the threats that, while bizarre and sometimes funny can be just as deadly or dangerous to the world at large!!
The theme is to be second string, c-team super-heroes (and villains). Inspirations for the setting include Justice League International, Super Buddies, NextWave, Great Lake Avengers, and the Venture Bros.
The Pitch:
Not everyone can be as powerful as Ultiman, as brilliant as Dr. Itty-Bitty, as beautiful as HAWT!! or as slick as Fish-Head. No offense, but you guys certainly aren't. That's why they are The Exemplars of Justice after all.
Hey, being you ain't so bad. I mean you can do that thing right? Like beams or gadgets or something? You even stopped that crime once and got your name in the paper. I bet your mom thinks you're a catch.
Well now it's your turn, your team, your rules. So what if the EoJ won't return your calls? You're going to make a big difference your way!
Welcome to the ACCEPTABLES!!
(Admittedly the name could use work.)
Submission Requirements:
Character Point Level could be anything from very very low to near cosmic!! (BASH! rules balance that well). Just because you're a C-Tier hero doesn't mean you can't be powerful. But then you'd have to ask, WHY are you not competent enough to be on the A-list?? On the other side - having little powers, or out-of-control powers, bizarre powers, etc... All on the same team... That's part of the fun.
The team will be 5-6 players giving me some wiggle room. If a player cannot create a funny submission they will be expected to at least make their character a loser with personality flaws.
I will choose three submissions to be the founding members of the team. The rest of the characters will be heroes who recently tried out for the newly formed team.
A secret lair (and a team vehicle!) will be provided for you so don't worry about it. But feel free to have your own Super Vehicle, HQ, sidekicks, super-pets, etc...
If jazzed, start asking questions and/or tossing out character ideas!
anyone?
thoughts?
-kev-