NOTICE: This site has been archived. All content is read-only and registration is disabled.

A new site is being built and the Basic Action Games Discord server is an active hub for discussion and games.

-Admin

Living Megapolis: map-maker needed

Talk about anything, but keep it civil
Post Reply
User avatar
Saker
Paragon
Paragon
Posts: 743
Joined: Sun Jul 04, 2010 11:00 pm
Location: Montreal

Living Megapolis: map-maker needed

Post by Saker »

We have the first three issues almost ready. The first issue has the rules and Megapolis Guide. The second and third issues are the first two adventures.

Our map-maker got a new job and does not have any time to create any maps. Is there anyone out there who can volunteer to create some cool maps? Please message me your email to contact.

thanks
User avatar
Saker
Paragon
Paragon
Posts: 743
Joined: Sun Jul 04, 2010 11:00 pm
Location: Montreal

Post by Saker »

Hey folks. The project to provide free, serial adventures for BASH will die without a map-maker... even a temporary one. Please reconsider volunteering for a map or two.

thanks
User avatar
BASHMAN
All-Father of Bash!
All-Father of Bash!
Posts: 2585
Joined: Sat Apr 03, 2010 11:00 pm

Post by BASHMAN »

I do have an official map of the city of Megapolis. Or do you need location maps?
User avatar
Saker
Paragon
Paragon
Posts: 743
Joined: Sun Jul 04, 2010 11:00 pm
Location: Montreal

Post by Saker »

We need location battle maps.

thanks
User avatar
Dustland
Cosmic Hero
Cosmic Hero
Posts: 1158
Joined: Sat May 15, 2010 11:00 pm
Location: Austin, Tx
Contact:

Post by Dustland »

I am stretched awful thin right now (hence not posting on here in quite a while) but I don't want to see this project collapse either.

What do you need specifically? I'll see what I can do...
User avatar
Saker
Paragon
Paragon
Posts: 743
Joined: Sun Jul 04, 2010 11:00 pm
Location: Montreal

Post by Saker »

thanks. Watch for the email.

cheers
User avatar
BASHMAN
All-Father of Bash!
All-Father of Bash!
Posts: 2585
Joined: Sat Apr 03, 2010 11:00 pm

Post by BASHMAN »

Also, Saker, just sayin' back in the 1980s, they didn't really include very detailed tactical battle maps in adventures (the beautifully painted basic D&D maps being the exception rather than the rule). A lot of the stuff they did looked like it was made with the standard paint program that came with the computer and 3 shades of Black, White, or Grey for color.

These were very simple looking- basic shapes like squares, an X to mark the spot, etc. It wasn't pretty, but it got the job done.
User avatar
Saker
Paragon
Paragon
Posts: 743
Joined: Sun Jul 04, 2010 11:00 pm
Location: Montreal

Post by Saker »

Yes. Well. I'm more than artistically challenged.

thanks

PS Can you email me the latest Megapolis for Issue 1.
User avatar
BASHMAN
All-Father of Bash!
All-Father of Bash!
Posts: 2585
Joined: Sat Apr 03, 2010 11:00 pm

Post by BASHMAN »

Saker wrote:Yes. Well. I'm more than artistically challenged.

thanks

PS Can you email me the latest Megapolis for Issue 1.
Yes, will do. Did you mean the latest map, or the whole draft of YEAR 2 so far? I can do either.
User avatar
Saker
Paragon
Paragon
Posts: 743
Joined: Sun Jul 04, 2010 11:00 pm
Location: Montreal

Post by Saker »

Both I guess. I need the map for Issue 1 and could review the draft for consistency.

cheers
User avatar
Dustland
Cosmic Hero
Cosmic Hero
Posts: 1158
Joined: Sat May 15, 2010 11:00 pm
Location: Austin, Tx
Contact:

Post by Dustland »

Just to let you know I got your email Saker, I just haven't had time to sit down with it yet (trying to put the finishing touches on the never ending project). I'm planning to have something Sunday for you.
User avatar
Saker
Paragon
Paragon
Posts: 743
Joined: Sun Jul 04, 2010 11:00 pm
Location: Montreal

Post by Saker »

great thanks
Post Reply