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        <title>Forums - BASH! - Basic Action Superheroes</title>
        <description></description>
        <link>http://www.bashtalk.org/</link>
        <lastBuildDate>Sat, 19 May 2012 14:38:28 -0500</lastBuildDate>
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        <item>
            <title>Can you use teleportation Gateway offensively?</title>
            <link>http://www.bashtalk.org/modules.php?name=Forums&amp;file=viewtopic&amp;p=15066#15066</link>
            <description><![CDATA[<a href="http://bashtalk.org/modules.php?name=Forums&amp;file=viewtopic&amp;t=728&amp;highlight=teleport"  class="postlink">http://bashtalk.org/modules.php?name=Forums&amp;file=viewtopic&amp;t=728&amp;highlight=teleport</a>]]></description>
            <author> no_email@example.com (Dustland)</author>
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        <item>
            <title>Mastery</title>
            <link>http://www.bashtalk.org/modules.php?name=Forums&amp;file=viewtopic&amp;p=15064#15064</link>
            <description><![CDATA[Diehard, the character does not need &quot;Zombie Mastery&quot;.  He should instead just use &quot;Animation&quot; or &quot;Summoning&quot; to summon the zombies.  Zombie Mastery would only be of use here if <span style="font-style: italic">somebody else</span> summoned zombies, and he wanted to take control of <span style="font-style: italic">their</span> zombies.  That's *all* it is good for.  
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It is Animation/Summoning that you really want here.]]></description>
            <author> no_email@example.com (BASHMAN)</author>
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        <item>
            <title>Art by Storn</title>
            <link>http://www.bashtalk.org/modules.php?name=Forums&amp;file=viewtopic&amp;p=15061#15061</link>
            <description><![CDATA[Awesome deal... Congrats!]]></description>
            <author> no_email@example.com (kroh)</author>
            <guid isPermaLink="false">http://www.bashtalk.org/modules.php?name=Forums&amp;file=viewtopic&amp;p=15061#15061</guid>
        </item>
        <item>
            <title>Different XP Guideline</title>
            <link>http://www.bashtalk.org/modules.php?name=Forums&amp;file=viewtopic&amp;p=15060#15060</link>
            <description><![CDATA[If you want to do something like this I would control it as GM and make it part of the story. The Norse God travelling to the Norns learning how to use yet unknown aspects of his powers, the man in the high tech suit getting new ideas, how to improve it and so on. This way, there will be no surprises and new powers will be in line with the original concepts of the characters.]]></description>
            <author> no_email@example.com (Sunslinger)</author>
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        <item>
            <title>Space Flight</title>
            <link>http://www.bashtalk.org/modules.php?name=Forums&amp;file=viewtopic&amp;p=15053#15053</link>
            <description><![CDATA[&quot;buy it&quot; when I can convince my local group to have another go at it.]]></description>
            <author> no_email@example.com (Saker)</author>
            <guid isPermaLink="false">http://www.bashtalk.org/modules.php?name=Forums&amp;file=viewtopic&amp;p=15053#15053</guid>
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        <item>
            <title>Honor + Intrigue Pre-Orders have gone live.</title>
            <link>http://www.bashtalk.org/modules.php?name=Forums&amp;file=viewtopic&amp;p=15052#15052</link>
            <description><![CDATA[Sorry to hear that the print run was messed up, BASHMAN. Is it too early for you to have an idea of the expected ETA for the new print run?]]></description>
            <author> no_email@example.com (Baelor)</author>
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            <title>Multipower: Individual power Durations.</title>
            <link>http://www.bashtalk.org/modules.php?name=Forums&amp;file=viewtopic&amp;p=15051#15051</link>
            <description><![CDATA[Yes, the Zombies vanish (or if they are Animated corpses, they just slump over dead)  
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It's best not to put powers in a multi-power if you want them to continue working while you use something else.  This is why I never put Flight in a multi-power for instance.]]></description>
            <author> no_email@example.com (BASHMAN)</author>
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            <title>Weapon Technique for ALL WEAPONS--cost?</title>
            <link>http://www.bashtalk.org/modules.php?name=Forums&amp;file=viewtopic&amp;p=15045#15045</link>
            <description><![CDATA[Yes, that would be 5 points.]]></description>
            <author> no_email@example.com (BASHMAN)</author>
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        <item>
            <title>Doc Oc: Gadget or power?</title>
            <link>http://www.bashtalk.org/modules.php?name=Forums&amp;file=viewtopic&amp;p=15040#15040</link>
            <description><![CDATA[Good points Baelor. Partial Immobilization (targetting the Extra Limbs) would be a great way of making Doc Oc vulnerable for a few pages (though, like you, I'm not sure a limitation would be needed for this - probably just an innovative player).
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Thanks for the imput so far. I'm definately off the fence and in the &quot;No&quot; camp now.]]></description>
            <author> no_email@example.com (MrJupiter)</author>
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            <title>Zenith Comics Presents: The Campaign</title>
            <link>http://www.bashtalk.org/modules.php?name=Forums&amp;file=viewtopic&amp;p=15039#15039</link>
            <description><![CDATA[</span><table width="90%" cellspacing="1" cellpadding="3" border="0" align="center"><tr> 	  <td><span class="genmed"><b>AslanC wrote:</b></span></td>	</tr>	<tr>	  <td class="quote">He's Prince Zorin, and he wants to fight.
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</td>	</tr></table><span class="postbody">
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Fuck yeah! <img src="http://www.bashtalk.org/modules/Forums/images/smiles/icon_smile.gif" alt="Smile" border="0" />]]></description>
            <author> no_email@example.com (Diehard_Murphy)</author>
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